Avant-propos
-
Détails
New Company of Heroes 2: The Western Front Armies content:
-
Added two new armies
- "Oberkommando West"
- "US Forces"
-
Maps
- Added The Western Front Armies Maps
- Faymonville Approach (2)
- La Gleize Breakout (2)
- La Gleize (2)
- Trois Pont (2 – 4)
- Vaux Farmlands (4)
- Hurtgen Forest (4)
- Ettlebruck Station (4-8)
- Lienne Forest (6-8)
- Lazenrath Ambush (6-8)
-
Road to Kharkov
- Optimized pathing in a number of areas
- Improved balance
-
Kholodny Ferma (Winter/Summer)
- Changed from 2-4 players to 2 players only
-
Lagreskaya (Winter/Summer)
- Changed from 2-4 players to 2 players only
- Public Games List
- War Spoils
- Victory Strikes
- New progression system
- New armies selection
- New inventory system
- Optimized pathing in a number of areas on maps
- Yes, many bugs have been squished!
-
AOE Profiles
- Adjusted AOE profiles such that mid-range was no longer lethal to infantry. This better differentiates close from mid, creating a more defined damage drop of profile. This will significantly decrease the amount of squad wipes which can occur, although low health squads are still vulnerable as always.
- Mines will be less prone to wiping out an entire squad
- A number of units have had their scatter modified to maintain their design
- Tank traps
- HP increase from 250 to 500
- Armor increased from 35 to 50
- Wehrmacht Bunker
- Sight from 35 to 10
- Bunker upgrade increases sight by 25
- Panzer Grenadiers
- Now have reduced received accuracy by 15%
- 222 Armored Car
- Population increased from 4 to 5
- StuG III G
- Population decreased from 10 to 8
- StuG III E
- Population increased from from 6 to 8
- Panzerwerfer
- Population increased from 10 to 12
- Brummbar
- Population decreased from 16 to 14
- Tiger Ace
- Population increased from 24 to 26
-
Panzer IV
- Cost increase from 320/115 to 350/125
- Distant scatter max value from 9.5 to 6.4
-
Tiger Heavy Tank
- Health reduced from 1280 to 1040
-
Elefant
- Range from 100 to 70
-
Panther
- Armor increased from 270 to 290
-
Pak 43 Anti-tank Gun
- Range reduced from 100 to 80
- target weak point range reduced from 100 to 80
- Cost increased from 480 to 500
-
Panzerwerfer 42 Multiple Rocket Launcher
- Recharge time reduced from 90 to 70 seconds
-
Pak 40 Anti Tank Gun
- Added Hold Fire
-
Stuka Close Air Support
- Close reduced from 240 to 200
-
Relief Infantry
- Price reduced from 120 to 90 Munitions
-
Osttruppen Reserves
- Price reduced from 500 to 425
-
Soviet Partisans
- Can now capture points
-
Tank traps
- HP increase from 250 to 500
- Armor increased from 35 to 50
-
M3A1 Scout Car
- Population increased from 4 to 5
- Penetration from 3.5/2.5/1.5 to 1.75/1.5/1.25
-
M5 Half-track
- Penetration from 3.5/2.5/1.5 to 1.75/1.5/1.25
-
T70
- Population increased from 6 to 8
-
SU-76-76
- Manpower cost from 210 to 240
- Fuel cost from 75 to 70
-
T34-76
- Population increased from 10 to 12
-
T34-85
- Population increased from 12 to 14
- CP requirement increased from 9 to 10
-
Katyusha
- Population increased from 10 to 12
-
KV-2
- Population increased from 22 to 24
- Range from 100 to 70
-
ISU-152 Heavy Assault Gun
- Range from 100 to 70
- Concrete Piercing Round ability range reduced from 100 to 70
-
IS-2 Heavy Tank
- Health increase from 960 to 1040
- Armor increase from 340 to 375
-
M-42 45mm Anit-Tank Gun
- Added Hold Fire ability
-
ZiS-3 76mm Field Gun
- Added Hold Fire
-
KV-8 Heavy Flamethrower Tank
- Health increase from 720 to 800
- Price increase from 360 / 135 to 390 / 145
-
Rapid Conscription
- Price reduced from 160 MU to 120 MU